KezNews.com
DownloadsOther NewsForumBlogsWallpapersJokewareSearch

News letter:


Enter Your E-mail:


Search in KezNews.com:







DirectX Redistributable 9.0c August 2007 for Windows Vista

Microsoft has made available fresh DirectX downloads for Windows Vista and Windows XP. The Redmond company offered since earlier this week the DirectX End-User Runtimes (August 2007) delivering the updated package of the DirectX end-user redistributable addressed at developers for direct implementation into their own software in order to leverage the graphics technology of the Windows platform.
download - comments - 11.9.2007

DirectX 9.0c

The first three are for Developers, and the last one is for us lot to play our games with the latest version of DirectX 9.0c.
download - comments - 3.2.2007

XP SP3 and Vista SP1: DirectX 9 and DirectX 10 Patches Updated

Two security bulletins, from December 2007 and from June 2008 respectively, affecting the DirectX components of a wide range of Windows operating systems including Windows Vista Service Pack 1 and Windows XP Service Pack 3, have been updated.
windows - comments - 17.7.2008

Forget about DirectX 10 - Introducing DirectX 10.1 Preview for Windows Vista SP1

Forget about Windows Vista's DirectX 10, Microsoft is delivering a preview of DirectX 10.1 associated with the first service pack for the operating system. The Direct3D 10.1 Tech Preview is an integer part of the August 2007, DirectX Software Development Kit, and is designed to provide the evolution of the current Direct3D 10.0.
microsoft - comments - 30.7.2007

DirectX 9.L will be a DirectX 10 for Windows XP

We managed to glean a few facts about the upcoming DirectX 9.0 L we told you about here.
windows - comments - 17.10.2006

DirectX 10 vs. DirectX 9.0b

Microsoft made its very own DirectX 10 vs. DirectX 9.0b. Now, if the Redmond company's comparison won't convince you to switch to Vista, nothing will. DirectX 10 is the next generation graphics technology integrated exclusively into Windows Vista.
microsoft - comments - 23.8.2007

DirectX 11 for Windows Vista SP2 Available

Microsoft is beginning to backport Windows 7 features to Windows Vista, and as an integral part of the process, the company is also upgrading Vista’s graphics technology to the level of Windows 7.
microsoft - comments - 12.9.2009

DirectX 10.1 in Windows Vista SP1 – The Evolution

As Windows Vista brought to the table the exclusive DirectX 10, the first service pack for the operating system will evolve Microsoft's graphics technology to version 10.1.
microsoft - comments - 31.10.2007

DirectX 10.1 in Windows Vista SP1 – The Evolution

As Windows Vista brought to the table the exclusive DirectX 10, the first service pack for the operating system will evolve Microsoft's graphics technology to version 10.1.
windows - comments - 19.11.2007

DirectX 11 coming to Vista

As with Windows Vista, the newest version of Windows brings with it a newer version of Microsoft's DirectX. Windows 7 was released with Direct X 11 support, and it was initially thought that Direct X 11 support would remain a 7-only technology.
windows - comments - 3.11.2009

New Hardware for Vista SP1 DirectX 10.1 - XP SP3 Too?

Microsoft is currently in the final stages of cooking both Windows Vista Service Pack 1 and Windows XP Service Pack 3. In December 2007, the first public builds of Vista SP1 and XP SP3, namely the Release Candidates became available for download.
windows - comments - 15.1.2008

DirectX 9.0 and 10.1 Downloads for Vista SP1 and XP SP3

August 2008 has been synonymous with three separate releases of DirectX for a variety of Windows operating systems. The DirectX refreshes are tailored to Windows Vista Service Pack 1, Windows XP Service Pack 3 and Windows Server 2008 RTM/SP1, but also to Windows Server 2003.
download - comments -

Windows 7 RC Immune to 0-Day DirectX Vulnerability

Windows 7 RC, as well as its precursor, Windows Vista, and the R2 and RTM/SP1 releases of Windows Server 2008 are immune to a zero-day vulnerability affecting DirectX on older versions of Windows.
windows - comments - 29.5.2009

Windows 7 RTM Changes Disable DirectX Client-side Rendering over RDP 7

Changes implemented post-RC and ahead of the release to manufacturing deadline of Windows 7 and Windows Server 2008 R2 have stripped away the DirectX client-side rendering over RDP 7 from the operating systems, Microsoft has informed.
windows - comments - 22.6.2009

Microsoft announces a new DirectX Beta

Welcome to the Microsoft DirectX SDK October 2005 Update Beta Program!

This is the Microsoft DirectX 9.0 Software Development Kit (SDK) Update for October 2005. This release includes a new SDK component Xinput, graphics samples, tools, documentation, and Pre-release components Microsoft Cross-Platform Audio Creation Tool (XACT) and support for the 2.0 Common Language Runtime in Managed DirectX.
microsoft - comments -

DirectX 10 & the Future of Gaming

How is DirectX 10 and its Unified Architecture going to benefit gamers? What is the gamer going to need to take and advantage of it? We recently sat down with ATI and talked about DirectX 10 and how their next generation desktop GPU will benefit.
microsoft - comments - 2.5.2006

Microsoft DirectX 10 & the Future of Gaming

Way back in the ?dark ages? of computer gaming there were few choices to achieve hardware acceleration for 3D. The two most notable methods were OpenGL and 3dfx? proprietary ?Glide.? Glide required the use of specific 3dfx hardware while OpenGL is an open platform that is supported by the community and can also run under a Linux operating environment. With Windows, Microsoft decided to capitalize on what they saw becoming the multimedia experience.
microsoft - comments - 7.5.2006

DirectX 11 at the Vanguard of the GPGPU Revolution

Microsoft's next iteration of DirectX is bound to be situated at the forefront of the general purpose graphics processing (GPGPU) revolution, according to the Redmond company.
microsoft - comments - 6.8.2008

Intel integrated G35 supports DirectX 10

IT looks like Q3 2007 will be very exciting for the industry. A lot of people will be on their holidays, but never the less Intel plans to introduce its first DirectX 10 chipset then.
common - comments - 19.12.2006

Nvidia Launches DirectX 10 Graphics Card for $299

Partners of Nvidia Corp., the world’s largest supplier of standalone graphics processors, have unveiled a 320MB flavour of the GeForce 8800 GTS (the other flavour has 640MB memory onboard).
common - comments - 13.2.2007

Windows XP SP3 Twice as Fast as Windows Vista – Leaves Vista SP1 in the Dust

Forget about Windows Vista. And forget about Windows Vista SP1. Microsoft's latest Windows client has been quite sluggish to begin with. This in both consumer adoption and in terms of the performance it delivers.
windows - comments - 27.11.2007

Windows Vista Wow! Forget about Vista SP1, XP SP3 and Windows 7!

That's it, forget about Windows XP Service Pack 3, about Windows 7, the next iteration of Windows and even about Windows Vista Service Pack 1.
windows - comments - 1.2.2008

Windows Vista SP1 vs. Windows Vista RTM vs. Windows XP SP2

Feb 26th, 2008. Principled Technologies has released two Microsoft commissioned reports on Windows Vista SP1 performance. In these tests, Principled Technologies measured responsiveness of Windows Vista SP1 vs. Windows Vista RTM vs. Windows XP SP2 when performing a set of common business and home tasks.
windows - comments - 28.2.2008

Vista SP1 RC1 Flies Past Vista RTM and Windows XP SP2

Despite the fact that Microsoft has expressed its official position regarding testing Windows Vista Service Pack 1 ahead of its finalization, there is simply too much of a hunger for the service pack.
windows - comments - 27.12.2007

Vista SP1 Won't Resolve the 4 GB RAM Limitation of 32-bit Windows Vista

32-bit Windows operating systems, and Windows Vista makes no exception whatsoever to this rule, are limited in terms of the amount of system memory that can be addressed to no more than 4 GB.
windows - comments - 4.1.2008

Vista Loader 2.1.3 - Windows Vista Activator 2008 Support SP1 with No Boot String

Vista Loader is one of the most successful Vista activation crack available to date, second only to physical modify (hardmod) the BIOS to include SLIC table to make BIOS Vista activation-compliant.
download - comments - 15.5.2008

Microsoft to Kill the Grace Timer and OEM BIOS Windows Vista Cracks with Vista SP1

With the advent of Windows Vista, cracks also became available being designed to bypass the activation process of the operating system.
windows - comments - 4.12.2007

Windows Vista on Super Nintendo, As Real As Vista on PSP

We're puzzled and confused... How can a console that's at least ten times less powerful than the acclaimed PSP cope with Windows Vista's requirements?
windows - comments - 15.8.2007

Vista SP1 Features the Same Sins as Windows Vista

Windows Vista Service Pack 1 comes with the same sins as Windows Vista. The service pack is not even out the door, and is already putting users at risk.
windows - comments - 16.1.2008

Will Vista SP1 Go Where Vista Never Went? Even with XP SP3 and Windows 7?

Throughout 2007, it became painfully clear to Microsoft that the main competitor for Windows Vista was not Apple's Mac OS X or even the open source Linux operating system but Windows XP, and, in fact, specifically XP SP2.
windows - comments - 1.3.2008

Windows Vista: How much memory is enough?

Usually a hardware upgrade isn't required for a new operating system. Yet if you are planning to upgrade Microsoft Windows XP to Microsoft Windows Vista, it's almost impossible to avoid a PC overhaul.



Aside from things like the speed of your processor (minimum 800MHz), and using a videocard that supports Vista's sublime Aeroglass graphical interface (DirectX 9), the most important and limiting factor is going to be memory. If the PC doesn't have enough RAM to satisfy Vista's intense thirst, you'll be the slowest thing on two wheels. For the record, Vista's minimum memory requirement is 512MB, though realistically that should be doubled.



Much of the focus on Microsoft Windows Vista has revolved around its steep graphical interface requirements. Vista craves graphics cards that are DirectX 9.0C compatible with 128MB of memory to run its AeroGlass feature. Next is the large drive space requirement, sitting at 15GB just for its installation files, Vista is a fat OS.




winbeta.org - 29.08.2007

DirectX 11 coming to Vista

As with Windows Vista, the newest version of Windows brings with it a newer version of Microsoft's DirectX. Windows 7 was released with Direct X 11 support, and it was initially thought that Direct X 11 support would remain a 7-only technology. Reports indicate that a platform update is being pushed via Windows Update that will enable DirectX 11 support on Vista PC's. With an impressive lineup of Direct X 11 games announced which includes Crysis 2 and The Lord of the Rings Online, Vista users will be happy to know that they can go out and purchase a Radeon 5870 and use it to its full potential.

Read full story.....
neowin.net - 03.11.2009

DirectX End-User Runtime & SDK Available (August 2008)

The Microsoft DirectX® End-User Runtime provides updates to 9.0c and previous versions of DirectX the core Windows® technology that drives high-speed multimedia and games on the PC.



This DirectX SDK release contains updates to tools, utilities, samples, documentation, and runtime debug files for x64 and x86 platforms.



For additional information please see Microsoft DirectX Developer Center along with reviewing the Readme for last-minute updates.




winbeta.org - 09.08.2008

DirectX End-User Runtime & SDK Available (November 2008)

The Microsoft DirectX® End-User Runtime provides updates to 9.0c and previous versions of DirectX the core Windows® technology that drives high-speed multimedia and games on the PC.



This DirectX SDK release contains updates to tools, utilities, samples, documentation, and runtime debug files for x64 and x86 platforms.



For additional information please see Microsoft DirectX Developer Center along with reviewing the Readme for last-minute updates.




winbeta.org - 06.11.2008

DirectX 10.1 in Windows Vista SP1 - The Evolution

As Windows Vista brought to the table the exclusive DirectX 10, the first service pack for the operating system will evolve Microsofts graphics technology to version 10.1. DirectX 10.1 is already available to over 12,000 testers via the first beta of Vista Service Pack 1, concomitantly with the official release of Build 6001.16659. Although the testing milestones of Vista, Windows Server 2008 and Windows XP SP3 Beta, are officially limited in terms of access, a hack is available designed to permit the download of Windows Vista SP1 Beta Build 6001.16659 straight from Microsoft, and simultaneously test drive DirectX 10.1.

However, Vista users have to understand that DirectX 10.1, as well as DirectX 10 is a technology intimately connected with the underlying graphics card, such as the upcoming ATI Radeon HD 3800 Series. According to an AMD whitepaper focused on the implementation of DirectX 10.1 in the ATI Radeon HD 3800 Series, the latest application programming interface from Microsoft, manages to "unlock the state of the art in GPU technology."


neowin.net - 31.10.2007

Microsoft Will Not Release DirectX 10 for WinXP

Microsoft will not release next-generation graphics application programming interface (API) called DirectX 10 for the currently shipping Windows XP operating system (OS), instead, the company will keep the new API strictly for the forthcoming Windows Vista OS, despite earlier assumptions about DirectX 10 for the XP.


jcxp.net - 26.05.2006

DirectX 11 Details Emerge

Microsoft released a handful of details about DirectX 11 today and the folks at Shacknews have the scoop.

Similar to DirectX 10, the software will be available only on Windows Vista and future versions of Microsoft's operating system. DirectX 11 will add new compute shader technology that Microsoft says will allow GPUs to be used "for more than just 3D graphics," allowing developers to utilize video cards as parallel processors.


jcxp.net - 23.07.2008

Gaming in Vista with DX10 goodness?

Turns out that Vista's DirectX 10 is not fully backwards compatible with DirectX 9, and Vista does not ship with the components required for all games that utilize DirectX 9.. Therefore, if you get any errors about missing DLL files from games when you try to run them in Vista (such as Medieval 2: Total War), then you'll have to actually download and install DirectX 9!

Just in case you need to do so - here's the link as of Feb 2007: DirectX Runtime Files


neowin.net - 15.02.2007

Download The Vista RC1 DirectX 10 SDK

With a lot of controversy surrounding the upcoming RC1 release of Windows Vista (see Should There Be Vista Beta 3?), Microsoft is already releasing software which requires Vista RC1 to run.

Microsoft has released the August DirectX Software Development Kit (SDK) which includes a public pre-release of Direct 3D 10. Once again, Microsoft has released an SDK before releasing the platform needed to use parts of it.

According the Microsoft, "Samples and applications built with the Direct3D 10 Technology Preview in the August 2006 DirectX SDK require Windows Vista RC1 to run. The Windows Vista RC1 will be available to MSDN subscribers." While this is great news for developers, many are wondering when they will actually see Windows Vista RC1. Many Beta Testers are still expecting another 'interim' release before RC1 is released to the public.

Click on read more to get some more juicy info!


jcxp.net - 07.08.2006

DirectX End-User Runtimes (August 2007) Available

This download provides the DirectX end-user multi-languaged redistributable that developers can include with their product. The redistributable license agreement covers the terms under which developers may use the Redistributable. For full details please review the DirectX SDK EULA.txt and DirectX Redist.txt files located in the license directory.


This package is localized into Chinese (Simplified), Chinese (Traditional), Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Swedish, and English.


Supported Operating Systems: Windows 2000; Windows XP; Windows Server 2003; Windows Vista



winbeta.org - 28.07.2007

Gabe Newell: DirectX 10 for Vista was a mistake

According to an online survey by Valve Software, only one in fifty players who access download service Steam has a DirectX 10-compatible graphics card and Windows Vista installed. In an interview with heise online, Gabe Newell, president of Valve Software, said that Microsoft made a terrible mistake releasing DirectX 10 for Vista only and excluding Windows XP. He said this decision affected the whole industry as so far only a very small percentage of players can use DirectX 10.



When developing cross-platform games which are also released fo Xbox 360 and Playstation 3, developers look for the smallest common denominator. And since neither Microsoft's nor Sony's new consoles support Shader Model 4.0 for DirectX 10, only few games use it, he said.



In addition, Newell bemoaned the increasing lack of input device diversity in PC gaming culture. He would like to see controllers like the Wiimote or the Guitar Hero guitar, but since DirectX support for devices like these had increasingly been reduced over the last few years, developers didn't dare implement these expensive innovations.




winbeta.org - 26.08.2007

DirectX 10 is Dying

We've seen games with the new API suite spliced in; now we're going to be able to play games that were built for DirectX 10. Will they change our perception as the only Windows Vista feature gamers really care about? Probably not.



Microsoft spells it out clearly, as it has for many months, right on its own website:



To the writer of that blurb I say: Are you high?



I haven't noticed much of a performance improvement, or the promised visual splendor, that Microsoft seems to think DirectX 10 provides. So far, in most games, engaging DirectX 10 mode cripples them on all but the most powerful computers. To be fair, we've been working with early DirectX 10 games on premature drivers, and as the drivers have taken shape, the performance has improved.



A change is hopefully in the wind.




winbeta.org - 31.10.2007

DirectX 10 Support to Become Compulsory for "Vista Premium"

In June 2008, Microsoft Corporation plans to make DirectX 10-compliant graphics cores compulsory for personal computers carrying the "Windows Vista Premium" logo. The software giant hopes to boost popularity of its new operating system among gamers and a new application programming interface among game developers. That means, if Microsoft gets its way, DirectX 9-compliant graphics cores will only be found inside low-cost "Windows Vista Capable" systems.

Currently, a "Windows Vista Capable" PC should include at least a 800MHz CPU, 512MB of system memory as well as a DirectX 9-compliant graphics processor. At the same time, "Windows Vista Premium" PC should feature at least a 1.0GHz microprocessor, 1GB of memory, a DirectX 9.0-compliant graphics adapter that supports pixel shader 2.0 with 32-bit precision and equipped 128MB of memory, 40GB hard disk drive with 15GB free space, DVD-ROM drive, audio output and Internet access capability.


neowin.net - 30.05.2007

Intriguing theory on DirectX 10 and its absence from Windows XP

The parties involved would never admit whether this Inquirer story is true, but it's entertaining enough that we just had to link to it. Grain of salt and all that (the article lists no sources, for example) but the theory as reported says that Microsoft started off with sound technical reasons for making DirectX 10 exclusive to Windows Vista. Due to alleged driver troubles from Nvidia, Microsoft is supposed to have loosened the requirements, and now its supposedly very possible to port DirectX 10 back to Windows XP.

Even if DX 10 on XP can be done, Microsoft won't allow it for business reasons--it wants people to buy Vista, or so the story goes

One of our missions out here at E3 this week is to talk to as many PC gaming developers as possible to find out what the near-term future of DirectX 10 looks like, especially for the purposes of benchmarking PCs and graphics cards. We don't expect to hear from anyone about DirectX 10 coming to Windows XP, but we do expect plenty of "no comments" when we ask about this story.


winbeta.org - 11.07.2007

SIGGRAPH: DirectX 10.1 in Windows Vista SP1 "Coming Soon"

Microsoft offered official confirmation that DirectX 10.1 in Windows Vista SP1 can be expected in the immediate future. The SIGGRAPH 2007 conference is the stage where Microsoft is presenting an introduction to Direct3D 10, but also the future of this application programming interface.



Direct3D 10 is an integer part of the DirectX 10 API available exclusively through Microsoft's latest operating system Windows Vista, in combination with the underlying graphics hardware. The Redmond company has repeatedly denied the possibility of backporting DirectX to Windows XP, arguing that it would have to also change the core of the operating system.



Such a scenario is also supported by the fact that Microsoft is actually moving forward with the development of DirectX. The company has released a preview of DirectX 10.1, the API that will be made available with Windows Vista Service Pack 1. And while Sinofsky's Windows Omerta will only leak the detail that Vista SP1 beta is planned by the end of 2007, Sam Glassenberg, Lead Program Manager for the Microsoft Direct3D Team revealed (in the presentation slides) that version 10.1 of Direct3D is "coming soon."



Now, taking into consideration that Direct3D 10.1 is intimately connected with DirectX 10.1, which in its turn is an integer part of Windows Vista SP1, this means that a public beta of the operating system's first service pack could be just around the corner. Maybe just a month, or a couple of months away. Essentially Direct3D 10.1 is "a series of extensions to Direct3D 10 supported on upcoming hardware and in Windows Vista SP1," coming in "5 new APIs" and is designed as an "incremental update to D3D 10," according to Glassenberg. (in the presentation slides)




winbeta.org - 07.08.2007

0-day Microsoft DirectX vulnerability discovered for XP

Microsoft warned yesterday that hackers are using QuickTime media files to exploit an unpatched 0-day vulnerability in DirectShow. In a posting on Microsoft's security response center blog company officials confirmed the new vulnerability affects Microsoft DirectShow in Windows 2000, Windows XP and Windows Server 2003, under limited attack. After initial investigation Microsoft have confirmed that the vulnerable code was removed as part of their work building Windows Vista. This means that Windows Vista and versions of Windows since Windows Vista (Windows Server 2008, Windows 7) are not vulnerable. An attacker would try and exploit the vulnerability by crafting a specially formed video file and then posting it on a website or sending it as an attachment in e-mail.

Read full story.....
neowin.net - 29.05.2009

Microsoft speaks DirectX 10

From the Games Developers Conference Europe

Microsoft finally saw sense and decided to drop Windows Graphic Foundation (WGF) and replace it with the more easier and logical DirectX 10 name for its nexgen API.

It gave some details to the developers officially about its upcoming API and we know that it plans to release this API together with Longhorn. Or Vista, as we must learn to call it.

The DirectX 10 API will have completely new and faster dynamic link libraries (DLLs) and is supposed to run much faster. The company decided to cut the backward compatibility with DirectX 9, 8, 7 and lower in this API but there will be a way to use games programmed for those APIs. Microsoft will enable support for DX 9 or lower games through a software layer, meaning it might run slower...
winbeta.org - 06.09.2005

Windws Vista SP1 needs new hardware

Vista Service Pack 1 comes with an important update for gamers - DirectX 10.1. The catch? You need brand new hardware to support it, and NVIDIA enthusiasts are left totally out in the cold.

One of the benefit Windows Vista brought to the gaming table was the next version of DirectX – version 10. With the potential improvements to 3D gaming potentially outweighing the anticipated performance drop in running games on a more resource-hungry operating system, most hardcore gamers waited until ATI and NVIDIA released their DirectX 10-capable GPUs before taking the plunge and upgrading to Vista.


neowin.net - 14.01.2008

DirectX 10: why it's exclusive to Vista

When Microsoft officially announced that DirectX 10 (DX10) would only be available for Windows Vista, many gaming fans yearning to be on the bleeding edge were upset. In order to get the most from their video cards, users would have to upgrade their operating systems to Vista. Some have attributed Microsoft's decision to be purely based on marketing, but that's not entirely the case. What other factors were in play?

According to Microsoft DirectX guru Phil Taylor, development for DX10 wasn't complete until late in Windows XP's lifecycle, and during the time of its development, things became clear that DX10 simply would not fit into XP.


neowin.net - 15.02.2007

DirectX 11 Details Emerge, Adds New Features to DX10 Hardware

Microsoft released a handful of details about DirectX 11 today and the folks at Shacknews have the scoop.



Similar to DirectX 10, the software will be available only on Windows Vista and future versions of Microsoft's operating system. DirectX 11 will add new compute shader technology that Microsoft says will allow GPUs to be used "for more than just 3D graphics," allowing developers to utilize video cards as parallel processors.




winbeta.org - 23.07.2008