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DirectX Redistributable 9.0c August 2007 for Windows Vista

Microsoft has made available fresh DirectX downloads for Windows Vista and Windows XP. The Redmond company offered since earlier this week the DirectX End-User Runtimes (August 2007) delivering the updated package of the DirectX end-user redistributable addressed at developers for direct implementation into their own software in order to leverage the graphics technology of the Windows platform.
download - comments - 11.9.2007

DirectX 9.0c

The first three are for Developers, and the last one is for us lot to play our games with the latest version of DirectX 9.0c.
download - comments - 3.2.2007

AutoPatcher August 2007

AutoPatcher is a comprehensive collection of patches, addons and registry tweaks that give you peace of mind in the knowledge that your Windows system is up to date, even before you connect it to the Internet.
download - comments - 21.8.2007

August 2007 Security Releases ISO Image

This DVD5 ISO image file contains the security updates for Windows released on Windows Update on August 14th, 2007. The image does not contain security updates for other Microsoft products.
download - comments - 16.8.2007

What’s New in Microsoft Land: 13th – 17th August 2007

Some say that in order to have a nice week, you have to start with a calm Monday and make all the things enjoyable for yourself.
microsoft - comments - 19.8.2007

Windows Home Server Dropping in August - September 2007?

Windows Home Server is a product designed to be implemented at the core of a home network. Delivering sharing, back-up, storage and remote access capabilities, Windows Home Server was introduced by Microsoft Chairman Bill Gates at CES 2007 in early January.
windows - comments - 6.7.2007

XP SP3 and Vista SP1: DirectX 9 and DirectX 10 Patches Updated

Two security bulletins, from December 2007 and from June 2008 respectively, affecting the DirectX components of a wide range of Windows operating systems including Windows Vista Service Pack 1 and Windows XP Service Pack 3, have been updated.
windows - comments - 17.7.2008

DirectX 9.L will be a DirectX 10 for Windows XP

We managed to glean a few facts about the upcoming DirectX 9.0 L we told you about here.
windows - comments - 17.10.2006

DirectX 10 vs. DirectX 9.0b

Microsoft made its very own DirectX 10 vs. DirectX 9.0b. Now, if the Redmond company's comparison won't convince you to switch to Vista, nothing will. DirectX 10 is the next generation graphics technology integrated exclusively into Windows Vista.
microsoft - comments - 23.8.2007

Forget about DirectX 10 - Introducing DirectX 10.1 Preview for Windows Vista SP1

Forget about Windows Vista's DirectX 10, Microsoft is delivering a preview of DirectX 10.1 associated with the first service pack for the operating system. The Direct3D 10.1 Tech Preview is an integer part of the August 2007, DirectX Software Development Kit, and is designed to provide the evolution of the current Direct3D 10.0.
microsoft - comments - 30.7.2007

Microsoft announces a new DirectX Beta

Welcome to the Microsoft DirectX SDK October 2005 Update Beta Program!

This is the Microsoft DirectX 9.0 Software Development Kit (SDK) Update for October 2005. This release includes a new SDK component Xinput, graphics samples, tools, documentation, and Pre-release components Microsoft Cross-Platform Audio Creation Tool (XACT) and support for the 2.0 Common Language Runtime in Managed DirectX.
microsoft - comments -

DirectX 10 & the Future of Gaming

How is DirectX 10 and its Unified Architecture going to benefit gamers? What is the gamer going to need to take and advantage of it? We recently sat down with ATI and talked about DirectX 10 and how their next generation desktop GPU will benefit.
microsoft - comments - 2.5.2006

DirectX 11 coming to Vista

As with Windows Vista, the newest version of Windows brings with it a newer version of Microsoft's DirectX. Windows 7 was released with Direct X 11 support, and it was initially thought that Direct X 11 support would remain a 7-only technology.
windows - comments - 3.11.2009

Microsoft DirectX 10 & the Future of Gaming

Way back in the ?dark ages? of computer gaming there were few choices to achieve hardware acceleration for 3D. The two most notable methods were OpenGL and 3dfx? proprietary ?Glide.? Glide required the use of specific 3dfx hardware while OpenGL is an open platform that is supported by the community and can also run under a Linux operating environment. With Windows, Microsoft decided to capitalize on what they saw becoming the multimedia experience.
microsoft - comments - 7.5.2006

DirectX 11 at the Vanguard of the GPGPU Revolution

Microsoft's next iteration of DirectX is bound to be situated at the forefront of the general purpose graphics processing (GPGPU) revolution, according to the Redmond company.
microsoft - comments - 6.8.2008

DirectX 11 for Windows Vista SP2 Available

Microsoft is beginning to backport Windows 7 features to Windows Vista, and as an integral part of the process, the company is also upgrading Vista’s graphics technology to the level of Windows 7.
microsoft - comments - 12.9.2009

August Microsoft Security Bulletins Posted

The August Microsoft Security Bulletins are now posted and available for download.
download - comments - 14.8.2007

Internet Explorer 8 - IE8 Beta 2 in August

Microsoft Chairman Bill Gates confirmed, at the company's Tech Ed North America 2008 Developers conference on June 3, that the next development milestone of Internet Explorer 8 is approximately a couple of months away.
microsoft - comments - 3.6.2008

Intel integrated G35 supports DirectX 10

IT looks like Q3 2007 will be very exciting for the industry. A lot of people will be on their holidays, but never the less Intel plans to introduce its first DirectX 10 chipset then.
common - comments - 19.12.2006

DirectX 10.1 in Windows Vista SP1 – The Evolution

As Windows Vista brought to the table the exclusive DirectX 10, the first service pack for the operating system will evolve Microsoft's graphics technology to version 10.1.
microsoft - comments - 31.10.2007

DirectX 10.1 in Windows Vista SP1 – The Evolution

As Windows Vista brought to the table the exclusive DirectX 10, the first service pack for the operating system will evolve Microsoft's graphics technology to version 10.1.
windows - comments - 19.11.2007

Windows 7 RC Immune to 0-Day DirectX Vulnerability

Windows 7 RC, as well as its precursor, Windows Vista, and the R2 and RTM/SP1 releases of Windows Server 2008 are immune to a zero-day vulnerability affecting DirectX on older versions of Windows.
windows - comments - 29.5.2009

Connect Beta invitations update (August 2006)

Latest Microsoft Connect Available Connections (August 06)

Microsoft Math V3 Beta
Microsoft Math is a set of mathematical tools that will help you get your work done quickly and easily.
microsoft - comments - 30.8.2006

AMD's quad-core Barcelona coming in August

Advanced Micro Devices in August will begin selling its quad-core "Barcelona" Opteron processors, models that answer Intel's current products but soon will face stiffer competition.
common - comments - 30.6.2007

Windows Home Server, officially available August 27

If there’s one computing server product every enthusiast and home-user should be excited about, that would not be Windows Server 2003 Datacenter Edition for Itanium-Based Systems..
windows - comments - 17.8.2007

12 fixes planned for August Patch Tuesday

Microsoft has released its latest Microsoft Security Bulletin Advance Notification ready for this month’s Patch Tuesday.
microsoft - comments - 8.8.2008

Windows 7 RTM: July? August? September? October?

Rumors and speculation on when Windows 7 will hit the RTM milestone are across the board, but upon closer inspection, they all point to the same thing.
windows - comments - 9.3.2009

Windows 7 Free Ride Over on August 15, 2009

Microsoft will bring the Windows 7 free ride to an end come August 15, 2009. Throughout the development process of new Windows clients, the Redmond-based company is traditionally offering free copies of the operating system to testers.
windows - comments - 24.6.2009

Nvidia Launches DirectX 10 Graphics Card for $299

Partners of Nvidia Corp., the world’s largest supplier of standalone graphics processors, have unveiled a 320MB flavour of the GeForce 8800 GTS (the other flavour has 640MB memory onboard).
common - comments - 13.2.2007

New Hardware for Vista SP1 DirectX 10.1 - XP SP3 Too?

Microsoft is currently in the final stages of cooking both Windows Vista Service Pack 1 and Windows XP Service Pack 3. In December 2007, the first public builds of Vista SP1 and XP SP3, namely the Release Candidates became available for download.
windows - comments - 15.1.2008

DirectX End-User Runtime & SDK Available (August 2008)

The Microsoft DirectX® End-User Runtime provides updates to 9.0c and previous versions of DirectX the core Windows® technology that drives high-speed multimedia and games on the PC.



This DirectX SDK release contains updates to tools, utilities, samples, documentation, and runtime debug files for x64 and x86 platforms.



For additional information please see Microsoft DirectX Developer Center along with reviewing the Readme for last-minute updates.




winbeta.org - 09.08.2008

DirectX End-User Runtimes (August 2007) Available

This download provides the DirectX end-user multi-languaged redistributable that developers can include with their product. The redistributable license agreement covers the terms under which developers may use the Redistributable. For full details please review the DirectX SDK EULA.txt and DirectX Redist.txt files located in the license directory.


This package is localized into Chinese (Simplified), Chinese (Traditional), Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Swedish, and English.


Supported Operating Systems: Windows 2000; Windows XP; Windows Server 2003; Windows Vista



winbeta.org - 28.07.2007

DirectX End-User Runtime & SDK Available (November 2008)

The Microsoft DirectX® End-User Runtime provides updates to 9.0c and previous versions of DirectX the core Windows® technology that drives high-speed multimedia and games on the PC.



This DirectX SDK release contains updates to tools, utilities, samples, documentation, and runtime debug files for x64 and x86 platforms.



For additional information please see Microsoft DirectX Developer Center along with reviewing the Readme for last-minute updates.




winbeta.org - 06.11.2008

DirectX 11 to get announced this month

Microsoft will start talking about DirectX 11 in less than two weeks. Sources have confirmed that Microsoft game technology conference, previously known as Meltdown and now renamed to Gamefest 2008, will be the place where Microsoft plans to officially announce DirectX 11.

This conference takes place on the 22 and 23 July in Seattle, Washington and it will set you back $550 if you register online. You can find some more details about the conference here.

The big feature of DirectX 11 is Tessellation/Displacement while we also heard that Multithreaded Rendering and Compute Shaders are part of it. DirectX 11 also brings Shader model 5.0 but we don’t know many details about it.

It looks like DirectX 11 will stick to rasterization as there is no any mentioning of Ray tracing support.

Nvidia will also talk about DirectX 11 at its Nvision event / conference in late August 2008


jcxp.net - 10.07.2008

ATI to Ship DirectX 11 Capable Cards This Summer

Guru3D: We already reported that ATI is going to ship DirectX 11 capable graphic cards this year, but German magazine heise revealed today that according to some well-informed internal sources ATI is planning to ship their first cards supporting DirectX 11 as early as late July or early August.




winbeta.org - 22.04.2009

DX 10 will not take off until 2H 2007, AMD says

Despite that Nvidia recently launched its DirectX 10-compliant GPUs (graphics processing units), demand for DirectX 10 graphics cards will not pick up in the market in the first half of the year because of a lack of games to support the technology, according to Edward Chow, AMD graphics marketing director for the Asia-Pacific region.

With no boost from DirectX 10, the graphics card market will stay put in the first half of 2007, while watching Vista's acceptability, according to Chow. In the second half of 2007, DirectX 10-compliant products will see demand pick up, so the competition will hot up, with more games and blue-laser products hitting the market, he added.

Nvidia launched its DirectX 10-compliant GeForce 8800 GPU in November, while ATI's DirectX 10-supporting R600 will not hit the market until the first quarter of 2007.


jcxp.net - 24.12.2006

Microsoft Announces DirectX 10.1 Preview

Microsoft is making a tech-demo version of its upcoming DirectX 10.1 available via download, including a version of XAudio2, the company's cross-platform replacement for DirectSound.

Users can try out both via the 468-Mbyte version of the August 2007 DirectX SDK. There's a catch, though: the August 2007 Direct3D 10.1 Tech Preview requires the Windows Vista SP1 Beta which will be available to MSDN subscribers once it is publicly released, according to Microsoft.

According to Microsoft, "Direct3D 10.1 is an incremental, side-by-side update to Direct3D 10.0 that provides a series of new rendering features that will be available in an upcoming generation of graphics hardware." The XAudio2 technology is also used in the Xbox 360, and will eventually replace DirectSound as the PC's main audio driver, according to Microsoft.


neowin.net - 01.08.2007

DirectX 10 will not take off until 2H 2007, says AMD

Despite that Nvidia recently launched its DirectX 10-compliant GPUs (graphics processing units), demand for DirectX 10 graphics cards will not pick up in the market in the first half of the year because of a lack of games to support the technology, according to Edward Chow, AMD graphics marketing director for the Asia-Pacific region.

With no boost from DirectX 10, the graphics card market will stay put in the first half of 2007, while watching Vista's acceptability, according to Chow. In the second half of 2007, DirectX 10-compliant products will see demand pick up, so the competition will hot up, with more games and blue-laser products hitting the market, he added.Nvidia launched its DirectX 10-compliant GeForce 8800 GPU in November, while ATI's DirectX 10-supporting R600 will not hit the market until the first quarter of 2007.


neowin.net - 22.12.2006

Windows Vista: How much memory is enough?

Usually a hardware upgrade isn't required for a new operating system. Yet if you are planning to upgrade Microsoft Windows XP to Microsoft Windows Vista, it's almost impossible to avoid a PC overhaul.



Aside from things like the speed of your processor (minimum 800MHz), and using a videocard that supports Vista's sublime Aeroglass graphical interface (DirectX 9), the most important and limiting factor is going to be memory. If the PC doesn't have enough RAM to satisfy Vista's intense thirst, you'll be the slowest thing on two wheels. For the record, Vista's minimum memory requirement is 512MB, though realistically that should be doubled.



Much of the focus on Microsoft Windows Vista has revolved around its steep graphical interface requirements. Vista craves graphics cards that are DirectX 9.0C compatible with 128MB of memory to run its AeroGlass feature. Next is the large drive space requirement, sitting at 15GB just for its installation files, Vista is a fat OS.




winbeta.org - 29.08.2007

Download The Vista RC1 DirectX 10 SDK

With a lot of controversy surrounding the upcoming RC1 release of Windows Vista (see Should There Be Vista Beta 3?), Microsoft is already releasing software which requires Vista RC1 to run.

Microsoft has released the August DirectX Software Development Kit (SDK) which includes a public pre-release of Direct 3D 10. Once again, Microsoft has released an SDK before releasing the platform needed to use parts of it.

According the Microsoft, "Samples and applications built with the Direct3D 10 Technology Preview in the August 2006 DirectX SDK require Windows Vista RC1 to run. The Windows Vista RC1 will be available to MSDN subscribers." While this is great news for developers, many are wondering when they will actually see Windows Vista RC1. Many Beta Testers are still expecting another 'interim' release before RC1 is released to the public.

Click on read more to get some more juicy info!


jcxp.net - 07.08.2006

Exchange Server 2007 SP1 SDK August 2008

The Exchange 2007 SP1 SDK August 2008 Documentation and Samples assists developers who are building applications for Exchange 2007 SP1. This release of the SDK provides new and updated information and sample code to help you develop collaborative enterprise applications for Exchange 2007 SP1.



The README file contains installation instructions for and late-breaking information about the Exchange 2007 SP1 SDK August 2008 Documentation and Samples.




winbeta.org - 15.08.2008

DirectX End-User Runtime November 2007 Available

Note: The Redistributable download link seems to be having issues at the moment however the Web Installer is fully available.



Microsoft DirectX is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements such as full-color graphics, video, 3D animation, and rich audio. DirectX includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX APIs.




winbeta.org - 25.10.2007

Gaming in Vista with DX10 goodness?

Turns out that Vista's DirectX 10 is not fully backwards compatible with DirectX 9, and Vista does not ship with the components required for all games that utilize DirectX 9.. Therefore, if you get any errors about missing DLL files from games when you try to run them in Vista (such as Medieval 2: Total War), then you'll have to actually download and install DirectX 9!

Just in case you need to do so - here's the link as of Feb 2007: DirectX Runtime Files


neowin.net - 15.02.2007

Microsoft DirectX 10.1 Version “ Final Update for DirectX 10, Says AMD Dev Rel.

Microsoft DirectX version 10.1 is projected to be the last and final update to the DirectX 10 application programming interface (API), the head of developer relations of ATI, graphics product group of Advanced Micro Devices, recently said.



While Microsoft DirectX 9 had several shader models, including versions 2.0, 2.0a, 2.0b and 3.0, the DirectX 10 will exist in two versions, 10.0 and 10.1, said Richard Huddy, worldwide developer relations manager of AMDs graphics product group at a conference recently.



The DirectX 10.1 is a relatively minor superset of DirectX 10, but it will last for quite a time, unlike the 2.0a or 2.0b versions of shader model 2.0 that were promoted back in 2003 and 2004 by Nvidia and ATI, which did not become popular due to availability of shader model 3.0.




winbeta.org - 05.12.2007

Crytek, Microsoft, NVIDIA Downplay DirectX 10.1

AMD's Radeon HD 3850 and HD 3870 will be two of the hottest graphics adaptors for the 2007 holiday season. The Radeon HD 3800 series, previously codenamed RV670, is a 55nm optical shrink of the 80nm R600 architecture.



One of the only features added to RV670 is the inclusion of DirectX 10.1 support, an API layer that will be rolled out with Microsoft's upcoming Windows Vista Service Pack 1.



When asked about the advantages of picking up a DirectX 10 graphics adaptor today, versus waiting for NVIDIA or AMD DirectX 10.1 products, Microsoft's senior global director of Microsoft games on Windows, Kevin Unangst, replied, "DX10.1 is an incremental update that wont affect any games or gamers in the near future."



Microsoft isn't the only developer downplaying DirectX 10.1.




winbeta.org - 14.11.2007

DirectX 11 Details Emerge

Microsoft released a handful of details about DirectX 11 today and the folks at Shacknews have the scoop.

Similar to DirectX 10, the software will be available only on Windows Vista and future versions of Microsoft's operating system. DirectX 11 will add new compute shader technology that Microsoft says will allow GPUs to be used "for more than just 3D graphics," allowing developers to utilize video cards as parallel processors.


jcxp.net - 23.07.2008

Microsoft Will Not Release DirectX 10 for WinXP

Microsoft will not release next-generation graphics application programming interface (API) called DirectX 10 for the currently shipping Windows XP operating system (OS), instead, the company will keep the new API strictly for the forthcoming Windows Vista OS, despite earlier assumptions about DirectX 10 for the XP.


jcxp.net - 26.05.2006

Microsoft DirectX 10.1 Version - Final Update for DirectX 10

Microsoft DirectX version 10.1 is projected to be the last and final update to the DirectX 10 application programming interface (API), the head of developer relations of ATI, graphics product group of Advanced Micro Devices, recently said. While Microsoft DirectX 9 had several shader models, including versions 2.0, 2.0a, 2.0b and 3.0, the DirectX 10 will exist in two versions, 10.0 and 10.1, said Richard Huddy, worldwide developer relations manager of AMD’s graphics product group at a conference recently.

The DirectX 10.1 is a relatively minor superset of DirectX 10, but it will last for quite a time, unlike the 2.0a or 2.0b versions of shader model 2.0 that were promoted back in 2003 and 2004 by Nvidia and ATI, which did not become popular due to availability of shader model 3.0. If Microsoft does not have plans to develop its DirectX 10 further and will concentrate on the DirectX 11 instead, developers of graphics processing units (GPUs) will not need to add any new functionality to their products and will therefore have to focus on performance, rather than on innovation of functionality.


neowin.net - 05.12.2007

Office 2007 August Cumulative updates update - KB957022

The overall KB for the August Cumulative update has been updated, and now includes the KB article numbers for each individual product in the suite of clients and servers.  It is titled Cumulative update packages for August 2008 for the 2007 Microsoft Office core suite applications and 2007 Microsoft Office servers and can be found at the following location.



http://support.microsoft.com/kb/957022/en-us



Please note that not all of the referenced KBs have ben published yet (WSS 956057, MOSS 956056, and Project 956060 and 956061 are not published as of 9/11/08) so not all are live links - but this would be a good KB to bookmark and visit to get the latest on the details of what went in to the August CU.




winbeta.org - 12.09.2008

BioShock Frame Rates: DirectX 9 Vs. DirectX 10

Want a serious performance boost in BioShock? Play it on DirectX 9. Sad, but true. As DirectX 9/10 hybrid games have trickled to market, we've been testing them to see whether the newer, Vista-only API library is worth its salt. We've done it with Company of Heroes, Lost Planet, and more. In every case, DirectX 9 performance was far better than that of DirectX 10.



Add another game to the pile. Using FRAPS to measure frame rates, we've discovered that BioShock plays much more smoothly on DirectX 9. We ran the informal test on a Vista machine with an AMD ATI Radeon HD 2900 XT graphics card, an Intel QX6700 CPU overclocked to 3.19 GHz, and 4GB of memory.



Playing through five very similar minutes of the game with FRAPS and timing the frames per second, we shot up a batch of splicers in DX10 and then in DX9, with all other settings being equal (high quality defaults at 1680x1050). In DirectX 10, FRAPS showed an average of 61.658 fps; in DirectX 9, the average was 80.300 fps.



The game looks pretty much the same in either mode. You certainly don't notice a difference in graphical splendor when you're running breakneck through the Rapture, dodging grenades thrown by splicers while looking for the telekinesis upgrade.



While we continue to wait for a game built upon DirectX 10 from the ground up to wow us with its performance, evidence mounts that DirectX 10 just isn't all it's cracked up to be compared with its predecessor.




winbeta.org - 23.08.2007