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Windows 7 DirectX11 High-Fidelity Graphics Enhancements

section: windows, for your questions: KezNews forum, 1.12.2008

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DirectX debuted back in 1995, and, with the upcoming Windows client, the underlying graphics technology of the operating system will evolve to the next level.




Not only will DirectX 11 be available for Windows 7, but Microsoft has also promised that this time around it will provide backwards compatibility, at least as far as Windows Vista goes.

Furthermore, according to the Redmond giant, DirectX 11 is designed to deliver additional power in the hands of application developers, enabling them to deliver high-fidelity graphics with the programs tailored for Windows 7.

“Through a new set of DirectX APIs, Win32 developers can take advantage of the latest innovations in GPUs to add fast, scalable, high-quality, 2D and 3D graphics, text, and images to their applications. On the latest LCD displays, DirectX APIs can display desktop and window content using color depth greater than 8 bits per color component,” Microsoft revealed.

When moving from Windows XP to Windows Vista, because of the architectural changes of the Windows client, Microsoft made DirectX 10 a Vista exclusive component. This move failed to bode well with both the gaming development community and gamers themselves, with Nvidia and ATI initially struggling to produce high-quality DX10 compatible hardware.

“With DirectX, Win32 developers can also use the GPU’s parallelism for general-purpose computation such as image processing, and can render to DirectX 10 hardware, DirectX 9 hardware, the CPU, or to a remote Windows computer. These technologies were designed to interoperate with GDI and GDI+, ensuring that developers can easily preserve their existing investments in Win32 code,” Microsoft added.

With a launch planned for thee years from the moment Windows Vista hit the shelves, Windows 7 will not suffer the same fate as its precursor when it comes to winning over the gaming community. Taking into consideration Vista's current growth pace, Microsoft will have between 250 and 300 million Windows computers ready to be upgraded to DirectX 11 by the time Windows 7 hits. This is, by any means, an extremely attractive figure for game developers, which should hesitate less to jump on the DirectX 11 wagon.

Microsoft revealed that “these enhanced graphics capabilities are provided by the following COM-based APIs:

- Direct2D for drawing 2D graphics.
- DirectWrite for arranging and rendering text.
- Windows Imaging Component for processing and displaying images.
- Direct3D 10 for drawing 3D graphics.
- Direct3D 11 for drawing 3D graphics, and providing access to next-generation GPU technologies, such as tessellation, limited support for texture streaming, and general purpose computing.
- DirectX Graphics Infrastructure (DXGI) for managing devices and GPU resources, and providing interoperability between DirectX and GDI.”

source: news.softpedia.com

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Comments(5)

hmmmm

By ricktendo64 on 02.12.2008 - 05:12
so let me get this straight, directx 11 will work on xp?

wow finally, ms has gotten some sense

SOL out of Luck

By BUCKFVCKER on 02.12.2008 - 08:12
provide backwards compatibility, at least as far as windows vista
goes.

nope it looks as if they are going to pile drive it hard into the public based on how much they want us to pay for a damn os... barf

No DX10 for XP

By PrEzi on 02.12.2008 - 13:12
ricktendo64 : no, xp is an outdated os, let it just die. dx9 will be the max for xp. no updates past 9.0c will be ever released for it and stop dreaming about dx10 dx10.1 or dx11 on xp - that's the way how the new gpu kernel was written.

Let XP die you stupid people

By DPsx7 on 02.12.2008 - 15:12
xp was good in its day, now its time to let xp die...

we had this same bs from windows 3.1.
when will stupid people learn.


ummmm.. yeah...

By nunya on 02.12.2008 - 17:12
yeah! vista rocks!
... not!
let xp die?
the only reason i will be moving to windows 7 is for the 64bit and more than 4gb ram. i dread the goddamn ribbon ui in 7, lack of back button and numerous other counter-intuitive bs that is in vista for example. i hope it will be possible to get a sane plain desktop and ui that i dont have to go 10 level deep in to get anywhere.
give that for windows 7 and i'm sure it will be great...just as long as it doesnt use 80% of all available memory regardless of how much you have. pos os vista is.



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